Americans Less Fearful Of Storms Named After Women

A study published Monday suggests Americans are less afraid of hurricanes with female names.

This is a real study in the Proceedings of the National Academy of Sciences — not The Onion.

Researchers at the University of Illinois and Arizona State looked at deaths caused by hurricanes between 1950 — when storms were first named — and 2012.

Even after tossing out Katrina and Audrey, particularly deadly storms that would have skewed their model, they found that hurricanes with female names caused an average of 45 deaths, compared with 23 deaths from storms with male names.

In order to back up their findings, the scientists surveyed hundreds of individuals and found that, even on paper, they were less fearful of storms they thought would hit like a girl.

“People imagining a ‘female’ hurricane were not as willing to seek shelter,” said study co-author Sharon Shavitt in a statement. “The stereotypes that underlie these judgments are subtle and not necessarily hostile toward women — they may involve viewing women as warmer and less aggressive than men.”

Hurricanes were traditionally given women’s names, but the National Hurricane Center began the practice of alternating male and female monikers in 1979.

The study suggests that changing a hurricane’s name from Charley to Eloise “could nearly triple its death toll.”

Not everyone is buying it. No two storms are alike, and there could be plenty of other factors that determine how people respond to them.

Hugh Gladwin, an anthropologist at Florida International University, told USA Today the results are “very problematic and misleading.”

But Laura Wattenberg, the creator of the popular naming site BabyNameWizard.com, notes that names do have subtle psychological effects on behavior.

“With a hurricane, you can have 40 million people affected by the same name at the same time,” Wattenberg says. “Even a tiny difference that’s spurred by the reaction to a name could end up having an effect.”

Although a great deal of care is devoted to choosing names for practically everything that has one — babies, consumer products, movies — nothing is as randomly named as a hurricane. Names are selected months and years in advance and then assigned in alphabetical order. There’s no telling which named storm will prove to be a real menace.

Wattenberg suggests choosing names that really pack a punch, “names of villains or markers of fear and evil to get people to act.

“Perhaps our public policy is that we should be naming all the hurricanes Voldemort,” she says.

http://www.npr.org/blogs/thetwo-way/2014/06/02/318277196/study-americans-less-fearful-of-storms-named-after-women?sc=17&f=1001&utm_source=iosnewsapp&utm_medium=Email&utm_campaign=app

This Mouthguard Knows If You’re At Risk Of Concussion

When Anthony Gonzales received a hard tackle while playing rugby in 2011, he didn’t know if he had a concussion — despite showing possible symptoms. His story is a common one among young athletes — a dangerous prospect if you consider the potential consequences of an undetected head injury.

The Centers for Disease Control and Prevention report that each year, American emergency departments treat an estimated 173,285 sports- and recreation-related traumatic brain injuries (TBIs), including concussions, among athletes aged 19 and younger. Though symptoms can be subtle and difficult to detect, these head injuries can lead to lifelong cognitive problems that affect memory, behavior, and emotions. If repeated within a short period of time, head trauma can cause more serious brain problems or even death.

To help reduce the number of athletes who return to play too early and risk worsening an existing injury, Gonzales and fellow Arizona State University alum Bob Merriman developed the FITGuard, a mouthguard that indicates when a blow to the head is serious enough to warrant further attention.

The FITGuard has a green LED strip on the front that turns blue when it detects a medium force impact and red when there’s an above-50 percent chance the athlete has suffered a concussion. The athlete can then use an app to download a data log showing why the guard is displaying a given color. The data will also be uploaded to a central database to help the FIT team improve the device.

“[The FITGuard] will allow parents, coaches and leagues to follow their normal concussion protocol while having some quantitative data to support their conclusion,” Gonzales said in the video above. “We want to provide them with the tools to make informed decisions about the safety of athletes and reduce the traumatic effects of brain injury.”

The company has so far won several thousand dollars in grant funding, begun software development and produced several prototypes. If it works as planned, the FITGuard could be a big step forward in the proper treatment and diagnosis of head injuries, protecting athletes and helping relieve anxious parents and coaches.

While the issue of concussion prevention has received increased attention in recent years, including a $30 million donation by the NFL to the National Institutes of Health for medical research, sports-related brain injuries remain common, with the majority of cases involving young athletes. President Obama even hosted a summit on youth sports concussions this week at the White House to call attention to the issue.

The FITGuard is one of many recent strategies to limit the effects of head trauma, including new and improved helmets and stricter enforcement of concussion protocol, which generally consists of a medical examination for any changes in a player’s behavior, thinking, or physical functioning.

Though they haven’t brought their product to market yet, Gonzales has high hopes for his product: “Our device, made right here in the good old U.S.A., is the next step in sports evolution.”

http://www.huffingtonpost.com/2014/06/03/concussion-mouth-guard-fitguard_n_5399966.html?ncid=fcbklnkushpmg00000063

Termite Genome Reveals Details of “Caste System”

The genome of the termite has just been sequenced, and it is revealing several clues about how the pests create their rigid social order.

For instance, the new genome, detailed today (May 20) in the journal Nature Communications, uncovers some of the underpinnings of termites’ caste system, as well as the roots of the males’ sexual staying power.

Like other social insects— such as ants, honeybees and some wasps — termites live in highly structured “caste systems,” with each creature programmed to perform a rigidly defined job. A select few termite kings and queens reproduce, while drones and soldiers work, defend the colony or care for young.

Yet termites evolved their social structure independently from ants and bees, which belong to an order known as Hymenoptera.

To understand how this happened, Jürgen Liebig, a behavioral biologist at Arizona State University, and his colleagues collected dampwood termites(Zootermopsis nevadensis nuttingi) that lived in Monterey, California. The researchers then sequenced the genome of the insects and measured how those genes were expressed, or turned on and off.

The research revealed several insights about termite sexual and social behavior.

Termite society is roughly half males and half females. Termites have sexually active kings as well as queens, and kings make sperm throughout their lifetimes. Dampwood termite males also have testes that shrivel and grow seasonally.

Ants and honeybees, in contrast, live in predominantly female societies, and ant sex is a one-time affair.

“Their societies generally consist of females — the males are only there to fly out, mate and die,” Liebig told Live Science.

Sure enough, the termites had more gene variants associated with sperm production and degradation, and those genes were expressed to a greater extent than in ants, Liebig said. That finding suggested those genetic differences contributed to male termites’ sexual longevity.

The termite genome also contains a high fraction of genes that are turned off by chemical tags, or methyl groups, the researchers found. In honeybees, this process of methylation sets the fate of individual animals, determining their place in the caste system. The new findings suggest a similar process may be at play in termites.

In addition, both ants and termites communicate via chemical smell signals sensed by receptors on their antennas.

But while ants venture out for food, these particular termites spend their whole lives dining on one piece of wood.

The new analysis revealed that the termites have far fewer cell types for recognizing individual chemicals, probably because they rarely face off against foreign termites or search for food. They simply don’t need to recognize as many smells, Liebig said.

However, some termite species, such as Australian mound-building termites, do forage and encounter foreigners along the way, so as a follow-up, the team would like to see if those termites can detect a greater array of chemicals, Liebig said.

http://www.scientificamerican.com/article/termite-genome-reveals-details-of-caste-system/

Ancient Egyptian jewellery carved from a meteorite

Gerzeh-bead

Think iron jewellery is down-to-earth? Not for the ancient Egyptians, it wasn’t. A 5300-year-old necklace bead found in an Egyptian tomb was made with iron from a meteorite.

Evidence for iron smelting in Egypt dates back to the 6th century BC, but archaeologists have found much older iron artefacts in the region, including in Tutankhamun’s tomb. Such artefacts are “pretty much exclusive to high-status tombs”, says Diane Johnson of the Open University in Milton Keynes, UK. Previous analyses of the oldest of these – nine iron beads from a cemetery near the Nile – proved inconclusive on their origins.

Now Johnson and colleagues have taken another look at one of the beads (pictured) and concluded that it is indeed from a meteorite. The surface of the bead had low levels of nickel, but the levels inside were as high as they would be in a meteorite.

But the clincher was evidence of a distinctive crystal structure – known as the Widmanstätten pattern – that only forms when iron and nickel cools very slowly, as it does in meteoroids (Meteoritics & Planetary Science, doi.org/mmb).

It is “very convincing” that the beads come from a meteorite, says Meenakshi Wadhwa of the Center for Meteorite Studies at Arizona State University in Tempe.

http://www.newscientist.com/article/mg21829195.500-ancient-egyptian-jewellery-carved-from-a-meteorite.html?cmpid=RSS|NSNS|2012-GLOBAL|online-news

Researchers explore connecting the brain to machines

brain

Behind a locked door in a white-walled basement in a research building in Tempe, Ariz., a monkey sits stone-still in a chair, eyes locked on a computer screen. From his head protrudes a bundle of wires; from his mouth, a plastic tube. As he stares, a picture of a green cursor on the black screen floats toward the corner of a cube. The monkey is moving it with his mind.

The monkey, a rhesus macaque named Oscar, has electrodes implanted in his motor cortex, detecting electrical impulses that indicate mental activity and translating them to the movement of the ball on the screen. The computer isn’t reading his mind, exactly — Oscar’s own brain is doing a lot of the lifting, adapting itself by trial and error to the delicate task of accurately communicating its intentions to the machine. (When Oscar succeeds in controlling the ball as instructed, the tube in his mouth rewards him with a sip of his favorite beverage, Crystal Light.) It’s not technically telekinesis, either, since that would imply that there’s something paranormal about the process. It’s called a “brain-computer interface” (BCI). And it just might represent the future of the relationship between human and machine.

Stephen Helms Tillery’s laboratory at Arizona State University is one of a growing number where researchers are racing to explore the breathtaking potential of BCIs and a related technology, neuroprosthetics. The promise is irresistible: from restoring sight to the blind, to helping the paralyzed walk again, to allowing people suffering from locked-in syndrome to communicate with the outside world. In the past few years, the pace of progress has been accelerating, delivering dazzling headlines seemingly by the week.

At Duke University in 2008, a monkey named Idoya walked on a treadmill, causing a robot in Japan to do the same. Then Miguel Nicolelis stopped the monkey’s treadmill — and the robotic legs kept walking, controlled by Idoya’s brain. At Andrew Schwartz’s lab at the University of Pittsburgh in December 2012, a quadriplegic woman named Jan Scheuermann learned to feed herself chocolate by mentally manipulating a robotic arm. Just last month, Nicolelis’ lab set up what it billed as the first brain-to-brain interface, allowing a rat in North Carolina to make a decision based on sensory data beamed via Internet from the brain of a rat in Brazil.

So far the focus has been on medical applications — restoring standard-issue human functions to people with disabilities. But it’s not hard to imagine the same technologies someday augmenting capacities. If you can make robotic legs walk with your mind, there’s no reason you can’t also make them run faster than any sprinter. If you can control a robotic arm, you can control a robotic crane. If you can play a computer game with your mind, you can, theoretically at least, fly a drone with your mind.

It’s tempting and a bit frightening to imagine that all of this is right around the corner, given how far the field has already come in a short time. Indeed, Nicolelis — the media-savvy scientist behind the “rat telepathy” experiment — is aiming to build a robotic bodysuit that would allow a paralyzed teen to take the first kick of the 2014 World Cup. Yet the same factor that has made the explosion of progress in neuroprosthetics possible could also make future advances harder to come by: the almost unfathomable complexity of the human brain.

From I, Robot to Skynet, we’ve tended to assume that the machines of the future would be guided by artificial intelligence — that our robots would have minds of their own. Over the decades, researchers have made enormous leaps in artificial intelligence (AI), and we may be entering an age of “smart objects” that can learn, adapt to, and even shape our habits and preferences. We have planes that fly themselves, and we’ll soon have cars that do the same. Google has some of the world’s top AI minds working on making our smartphones even smarter, to the point that they can anticipate our needs. But “smart” is not the same as “sentient.” We can train devices to learn specific behaviors, and even out-think humans in certain constrained settings, like a game of Jeopardy. But we’re still nowhere close to building a machine that can pass the Turing test, the benchmark for human-like intelligence. Some experts doubt we ever will.

Philosophy aside, for the time being the smartest machines of all are those that humans can control. The challenge lies in how best to control them. From vacuum tubes to the DOS command line to the Mac to the iPhone, the history of computing has been a progression from lower to higher levels of abstraction. In other words, we’ve been moving from machines that require us to understand and directly manipulate their inner workings to machines that understand how we work and respond readily to our commands. The next step after smartphones may be voice-controlled smart glasses, which can intuit our intentions all the more readily because they see what we see and hear what we hear.

The logical endpoint of this progression would be computers that read our minds, computers we can control without any physical action on our part at all. That sounds impossible. After all, if the human brain is so hard to compute, how can a computer understand what’s going on inside it?

It can’t. But as it turns out, it doesn’t have to — not fully, anyway. What makes brain-computer interfaces possible is an amazing property of the brain called neuroplasticity: the ability of neurons to form new connections in response to fresh stimuli. Our brains are constantly rewiring themselves to allow us to adapt to our environment. So when researchers implant electrodes in a part of the brain that they expect to be active in moving, say, the right arm, it’s not essential that they know in advance exactly which neurons will fire at what rate. When the subject attempts to move the robotic arm and sees that it isn’t quite working as expected, the person — or rat or monkey — will try different configurations of brain activity. Eventually, with time and feedback and training, the brain will hit on a solution that makes use of the electrodes to move the arm.

That’s the principle behind such rapid progress in brain-computer interface and neuroprosthetics. Researchers began looking into the possibility of reading signals directly from the brain in the 1970s, and testing on rats began in the early 1990s. The first big breakthrough for humans came in Georgia in 1997, when a scientist named Philip Kennedy used brain implants to allow a “locked in” stroke victim named Johnny Ray to spell out words by moving a cursor with his thoughts. (It took him six exhausting months of training to master the process.) In 2008, when Nicolelis got his monkey at Duke to make robotic legs run a treadmill in Japan, it might have seemed like mind-controlled exoskeletons for humans were just another step or two away. If he succeeds in his plan to have a paralyzed youngster kick a soccer ball at next year’s World Cup, some will pronounce the cyborg revolution in full swing.

Schwartz, the Pittsburgh researcher who helped Jan Scheuermann feed herself chocolate in December, is optimistic that neuroprosthetics will eventually allow paralyzed people to regain some mobility. But he says that full control over an exoskeleton would require a more sophisticated way to extract nuanced information from the brain. Getting a pair of robotic legs to walk is one thing. Getting robotic limbs to do everything human limbs can do may be exponentially more complicated. “The challenge of maintaining balance and staying upright on two feet is a difficult problem, but it can be handled by robotics without a brain. But if you need to move gracefully and with skill, turn and step over obstacles, decide if it’s slippery outside — that does require a brain. If you see someone go up and kick a soccer ball, the essential thing to ask is, ‘OK, what would happen if I moved the soccer ball two inches to the right?'” The idea that simple electrodes could detect things as complex as memory or cognition, which involve the firing of billions of neurons in patterns that scientists can’t yet comprehend, is far-fetched, Schwartz adds.

That’s not the only reason that companies like Apple and Google aren’t yet working on devices that read our minds (as far as we know). Another one is that the devices aren’t portable. And then there’s the little fact that they require brain surgery.

A different class of brain-scanning technology is being touted on the consumer market and in the media as a way for computers to read people’s minds without drilling into their skulls. It’s called electroencephalography, or EEG, and it involves headsets that press electrodes against the scalp. In an impressive 2010 TED Talk, Tan Le of the consumer EEG-headset company Emotiv Lifescience showed how someone can use her company’s EPOC headset to move objects on a computer screen.

Skeptics point out that these devices can detect only the crudest electrical signals from the brain itself, which is well-insulated by the skull and scalp. In many cases, consumer devices that claim to read people’s thoughts are in fact relying largely on physical signals like skin conductivity and tension of the scalp or eyebrow muscles.

Robert Oschler, a robotics enthusiast who develops apps for EEG headsets, believes the more sophisticated consumer headsets like the Emotiv EPOC may be the real deal in terms of filtering out the noise to detect brain waves. Still, he says, there are limits to what even the most advanced, medical-grade EEG devices can divine about our cognition. He’s fond of an analogy that he attributes to Gerwin Schalk, a pioneer in the field of invasive brain implants. The best EEG devices, he says, are “like going to a stadium with a bunch of microphones: You can’t hear what any individual is saying, but maybe you can tell if they’re doing the wave.” With some of the more basic consumer headsets, at this point, “it’s like being in a party in the parking lot outside the same game.”

It’s fairly safe to say that EEG headsets won’t be turning us into cyborgs anytime soon. But it would be a mistake to assume that we can predict today how brain-computer interface technology will evolve. Just last month, a team at Brown University unveiled a prototype of a low-power, wireless neural implant that can transmit signals to a computer over broadband. That could be a major step forward in someday making BCIs practical for everyday use. Meanwhile, researchers at Cornell last week revealed that they were able to use fMRI, a measure of brain activity, to detect which of four people a research subject was thinking about at a given time. Machines today can read our minds in only the most rudimentary ways. But such advances hint that they may be able to detect and respond to more abstract types of mental activity in the always-changing future.

http://www.ydr.com/living/ci_22800493/researchers-explore-connecting-brain-machines