Disney’s Electronic Wristband Illustrates Why Big Companies Push Contactless Wallets

disney

Disney just announced an electronic wristband for visitors to its theme parks that neatly illustrates why companies like Google and cellphone networks are pushing the idea of using contactless technology in phones for payments, tickets, boarding passes and more. The short answer? They want data.

Disney’s MagicBand, an ID tag that uses Bluetooth and contactless NFC technology, is being introduced at Walt Disney World in Florida. It replaces a person’s ticket and can be used to tag into rides and other attractions at the park. It can also be used to open a guest’s hotel door, and to pay in stores at the resort. In the future, the Bluetooth link will make it possible for you to wander up to an attraction or Disney character and be greeted using your first name.

To sum up, a person opting to use a MagicBand could find their stay much more convenient, and perhaps even leave their wallet back at their hotel. It’s a very similar pitch to that made by companies including Google, and the consortium of major cellphone networks, Isis, for contactless “wallets” based on near field communication chips (NFC) built into phones.

However, Disney’s MagicBand program has significant benefits to the company, too. The MagicBand collects valuable data each time it is tagged or used to buy something, providing a new perspective on what Disney’s customers are doing at the resort. It becomes possible to do things like look for relationships between the attractions and rides a person visits, or the characters they meet, and what they spend money on in the gift shop. Disney could look for signs of the social dynamics of groups of people that arrive at the park together.

Disney has plans to install devices that use Bluetooth to log any MagicBand that passes by, said Thomas Staggs, chairman of Walt Disney Theme Parks and Resorts, Wednesday. People will be able to opt out of that part of the data collection he said, but whether data logged when a person actively tags a band would be treated in the same way wasn’t mentioned.

Using a contactless wallet app on your phone could provide similar data harvesting opportunities. A person using one might get to leave their wallet at home, and could pay for stuff or provide tickets and boarding passes with a tap of their phone. The provider of the wallet app would get a detailed feed on where its users went, what they were doing and what they spent money on.

Some people will be wary of such data collection, many more probably won’t care. Putting that issue aside, though, Disney’s MagicBand sounds like it is genuinely useful and thanks to the company’s ability to ensure everything inside its resorts works with the technology, could make your stay at Disney’s resort go more smoothly. The stuttering progress of NFC wallets and the like outside the magic kingdom – despite the hype – is to a large degree because the real world is a much messier place. Neither Google nor the cellphone carriers or other companies pushing their own MagicBand-style wallets can yet offer something that works in every store, with every bank and in every place. For now, the benefits of contactless wallets are much clearer to the providers of them than to consumers.

Thanks to Kebmodee for bringing this to the attention of the It’s Interesting community.

Disney Is ‘Face Cloning’ People to Create Terrifyingly Realistic Robots

The Hall of Presidents is about to get a whole lot creepier, at least if Disney’s researchers get their way. That’s because they’re “face cloning” people at a lab in Zurich in order to create the most realistic animatronic characters ever made.

First of all, yes, Disney has a laboratory in Zurich. It’s one of six around the world where the company researches things like computer graphics, 3D technology and, I can only assume, how to most efficiently suck money out of your pocket when you visit Disneyworld.

What does “physical face cloning” involve? Researchers used video cameras to capture several expressions on a subject’s face, recreating them in 3D computer models down to individual wrinkles and facial hair. They then experimented with different thicknesses of silicon for each part of the face until they could create a mold for the perfect synthetic skin.

They slapped that silicone skin on a 3D-printed model of the subject’s head to create their very own replicant. As the authors of the study point out (PDF), it’s not all that different from creating a 3D model for a Pixar movie, except that in real life you have to worry about things like materials and the motors that make the face change expressions.

The plan is to develop a “complete process for automating the physical reproduction of a human face on an animatronics device,” meaning all you’ll have to do in the future is record a person’s face and the computer will do the rest. This is a different process than the one used to make the famous Geminoid robots from Osaka University, whose skin is individually crafted by artists through trial and error.

The next step is developing more advanced actuators and multi-layered synthetic skin to give the researchers more degrees of freedom in mimicking facial expressions. That means next time you go on the Pirates of the Caribbean ride, don’t be surprised to see a terrifyingly realistic Johnny Depp-bot cavorting with an appropriately dead-eyed Orlando Bloom.

Read more: http://techland.time.com/2012/08/15/disney-is-face-cloning-people-to-create-terrifyingly-realistic-robots/?iid=tl-article-latest#ixzz23fBwVu61